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Tayna the Evil: Weapon Hybrid

I was commissioned to create this weapon to be used as a mod in the game Code Vein. The weapon design is based off two separate weapons from the Anime Tayna the Evil. Improved a lot of technical skills I will continue to practice between Blender, Substance, and Unreal.

Shot from Blenders Realtime Engine Eevee

Shot from Blenders Realtime Engine Eevee

2K textures. Model Inspector available by viewing through Sketchfab. (Wireframe,Maps,ect.)
Increased the Magazine Geometry to fix a Sketchfab visual glitch, increasing the Tri count from final 2,764 to 3.3k

Finished Model imported to the Unreal Engine.

Finished Model imported to the Unreal Engine.